[DISCUSSION] Skip Quests?

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
Hello!

Since server launch 8 months ago two questions keep popping up again and again.
Either from new players or people who play on other servers and consider migrating to Andromida.
1. Do I have to do all the quests again? Do you offer the possibility to skip quests?
2. If you don't offer the possibility to skip quests, why?

First we would like to give our thoughts and opinions on this topic:
Questing is an essential mechanic within a MMORPG, while the questing design may vary from game to game,all MMORPG have this in common.
We believe that players do like questing if there is a story that you can follow and the rewards for questing are appropriate.
We are confident that players ask for the option to skip quests for the one sole reason.
People don't want to quest trough the game again because they have done it many times before on official servers.

I have received confirmation for this when asking potential new players on Discord.
What holds you back from starting over on Andromida and leaving your current official server behind?
In 9/10 cases the answer is they don't want to do all the quests again.

Which brings us to following questions, we kindly ask our players for feedback.
1. What do you think about an option to skip quests? Should this be available?
2. What are the pros/cons of an option to skip quests?
3. Would such a function be positive or negative for the community growth?
4. How would you, as a person who played trough all the quests feel about this?
5. Should such an option be temporarily (Event) or permanently available?
6. Should such an option be available for free or tied to Cash Shop?

Currently this is just a thought experiment and this is our framework (basis) for discussion.
- Skipping quests would not reward the player EXP or items like normal questing does. Skipping quests means evading effort, rule is simple, no effort, no reward.
- Skipping quests would not be available for every quest but only for quests up to (including) Errac? Players must still do higher (difficult) quests after that.
- Skipping quests would only be available to newly created families.
 
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vonDrach

Active member
Sep 8, 2020
38
17
1. What do you think about an option to skip quests? Should this be available?

Scenario shouldn`t be skipable, but the Recruit quest for the first 3 cities could be skipped, as those mostly refer to non exsisting mechanics. like you have to explore Al quelt and Porto Bello as back then you could Still hunt Chimera / Dios Latern and find the mini bosses who drop the voucher.
that would really take some slag out of questing tbh.

2. What are the pros/cons of an option to skip quests?

Pro:
you dont have to deal with low level map Farming , cause even if you new and quest right away you`d be out of level range in no time for those stuff.
such maps could may be taken offline?

Con:
idk if stuff can break or not or functions, if there is a skip option.

3. Would such a function be positive or negative for the community growth?

i think if you can still decide to skip or not; it`s a positiv thing, as this game is 14 years old. a truly "new player" gonna be a rare sight and more old players coming back know most stuff till Ustiur more then well.

4. How would you, as a person who played trough all the quests feel about this?

with Time comes changes and thats definitly a QoL change to make a new start on a Pserver easier and i very welcome the change as it just gives for most ppl , as you stated, the push to immigrate.

5. Should such an option be temporarily (Event) or permanently available?

Perma for reb till Viron ( Scenario excluded) and maybe for higher ones period events every few month another quest or city.

6. Should such an option be available for free or tied to Cash Shop?

i wouldn`t see this function Cash Shop bound as it would be just blunt and shameful "common for a few Bucks you can skip the grind" of thing like AC selling EXP Booster in there single player games. also i would only let ppl skip side quests and only till a certained point. personally maybe till Viron quest line and a few Kielce ones that are really annoying.
 

Valerhia

Well-known member
Mar 29, 2020
50
9
1. Yeah, as long as its only up until Errac. Anything farther than that would mean that people might start abusing it since not everyone adheres to the two accounts per person rule.
2. Pros: Can start doing more important questlines
Cons: People will lose out on rewards given from these questlines.
3. Positive since it would mean that newer generations of people migrating to the server will have some ease when it comes to questing since they wont have to bother with the first line of questlines.
4. I don't mind, as long as server grows in population and as a community. Its a win for me, as long as nothing else is touched when it comes to questlines.
5. It should be time-limited for new accounts (24 hours from creation)
6. Free. Since I prefer that it'd have a time-limit to avail of it. They're only given a short window to decide if they want to do it or not.
 
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4fpr12

Well-known member
Mar 31, 2020
57
10
33
Dominican Republic
Hello!

Since server launch 8 months ago two questions keep popping up again and again.
Either from new players or people who play on other servers and consider migrating to Andromida.
1. Do I have to do all the quests again? Do you offer the possibility to skip quests?
2. If you don't offer the possibility to skip quests, why?

First we would like to give our thoughts and opinions on this topic:
Questing is an essential mechanic within a MMORPG, while the questing design may vary from game to game,all MMORPG have this in common.
We believe that players do like questing if there is a story that you can follow and the rewards for questing are appropriate.
We are confident that players ask for the option to skip quests for the one sole reason.
People don't want to quest trough the game again because they have done it many times before on official servers.

I have received confirmation for this when asking potential new players on Discord.
What holds you back from starting over on Andromida and leaving your current official server behind?
In 9/10 cases the answer is they don't want to do all the quests again.

Which brings us to following questions, we kindly ask our players for feedback.
1. What do you think about an option to skip quests? Should this be available?
2. What are the pros/cons of an option to skip quests?
3. Would such a function be positive or negative for the community growth?
4. How would you, as a person who played trough all the quests feel about this?
5. Should such an option be temporarily (Event) or permanently available?
6. Should such an option be available for free or tied to Cash Shop?

Currently this is just a thought experiment and this is our framework (basis) for discussion.
- Skipping quests would not reward the player EXP or items like normal questing does. Skipping quests means evading effort, rule is simple, no effort, no reward.
- Skipping quests would not be available for every quest but only for quests up to (including) Errac. Players must still do higher (difficult) quests.
- Skipping quests would only be available to newly created families.

1. What do you think about an option to skip quests? Should this be available?
Well I think it should be available because it is true that the stories are interesting, but there are many players who are only interested in the mechanics and not the history and the history of GE is very extensive, on the other hand we are the players who already know the history of memory for the number of times we have done it

2. What are the pros/cons of an option to skip quests?
PRO
- do not repeat missions to change servers
- quick access to new game content for returning or new players (this being the attractive content as it is the most incorporated into current gaming trends).

CONS
- open a high number of players ready to undertake the new content without having any idea of the difficulties and mechanics that are incorporated as the game progresses and its levels not to mention facing these scenarios with low family levels.


3. Would such a function be positive or negative for the community growth?
This will be very positive for the growth of the community due to the aforementioned. the most recent content is more adapted to the forms and intentions of the players of this era than in comparison to the older content

4. How would you, as a person who played trough all the quests feel about this?
I can get to feel a little bad because they did not have to make the effort that I did but this is the natural evolution of aging games and you have to adapt to them even old players can take advantage of this functionality because the ALT ACC , they will need less effort

5. Should such an option be temporarily (Event) or permanently available?
should definitely be permanently available

6. Should such an option be available for free or tied to Cash Shop?
FREE complete all preview v32 content without Rewards
Cash Shop - comple all preview v32 content with RNPC and Scenarios Rewards
 
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Arcanero

New member
Dec 31, 2020
1
0
As a veteran player (my 5-6th time doing quests all over again) I agree to skip quests to attract players but with limitations. I definitely think this should be available to newly created families. Most new players will most likely be returning players that are tired of IMC in general, so actual new players playing this server might be a bit rare imo. Being able to skip up to Errac is a good incentive but I know others are going to argue that getting to Errac isn't tough or time-consuming because it's easy. I think allowing that incentive to be it is good enough to promote player growth because people like free stuff, and promoting that current players can tell others who used to play to join and be able to skip to start questlines like Viron and such soon.

This server has better rewards for questing so I don't see a point why you would want to skip like Viron, Armonia, Frourio etc. If this does happen, I wouldn't want to pay to skip to Errac because again, it is not too difficult to reach there. If it is free then it will help new players on the server to stay and possibly make purchases on their own accord. Since GE has a history of being a money sink, charging for this skip service off the start would leave a negative connotation and they will probably feel less motivated to play the game. All in all, I am all for it even if it up to Errac. Any incentive of skipping and being able to skip the slow and dreading start is a blessing in my book lol
 

Belligero

Well-known member
Jul 14, 2020
45
6
I don't think skipping quests should be a thing because it can easily be abused.

It would help, however, if we had an option to skip long dialogue missions that have no combat.
 

chikodaniel

Well-known member
Mar 30, 2020
54
20
1. What do you think about an option to skip quests? Should this be available?
It should, you wiill rarely see new players coming to GE, most players of the servers are vets that came from other servers, so most people already did those questlines 1, 2 or even 3 times, so, why not have the change to skip them, jGE has events where new accounts can skip a lot of escenarios so they can start to play the game ASAP

2. What are the pros/cons of an option to skip quests?
Pros:
You dont have to deal with 15 year old quest that most people rush and dont care about em
Start to play ASAP
Less stress on quest that have nonsense requisites

Cons:
You will face high lvl scenarios w/o proper gear, you star lvl 1, skip to armonia, now what, you cant do much with crescemento if you're a non vet player that knows mechanics

3. Would such a function be positive or negative for the community growth?
It would be positive, as server grows, there is more players, that means better matchmaking for raids as there is more community to play with, that increases the farming and makes the market less "Unbalanced" on some items that can scarce sometimes

Some people talk about it being abused, but remember that you can't do more than 3 accs, if you do, you get it instantly banned by Dian, maybe increase the punishement on make more accs will make people think before do it

4. How would you, as a person who played trough all the quests feel about this?
I would thank god for the change, some quest are just silly and ask you to farm nonsense stuff

5. Should such an option be temporarily (Event) or permanently available?
Maybe a temporal event, something like "New player Summer Event, join and Skip, start action instantly"

6. Should such an option be available for free or tied to Cash Shop?
For free, making it CS may look bad as it feels like P2W
 
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Virath

Well-known member
May 1, 2020
47
12
I can definitely see a veteran players view in not wanting to start over after investing so much time into some of the official servers. But as I was once a new player here as well, I can say that this server is already the easiest to start over on and I don't mean by just a little bit. Most scenarios can be finished in the first week of playing with no assistance, while I recall completing Prurio the second week of playing. Mind you- most of that time was spent leveling in SCR throughout the week. It really doesn't take a long time to finish all that you need to and I think questing helps prevent people from making excess alts that shouldn't normally be allowed to access certain maps or missions for abuse case scenarios.

If the players Dianmir interviewed say that starting over all the questing is really the deal breaker here, why would they continue to play official with abysmally low rates and continue to get a lack of reward for months- hell years that they could get here in a fraction of the time already? Or the fact that they put better gear than that of which you can obtain in game or even the best gear you can obtain in their cash shop gamble boxes? Questing doesn't take that long for a new player. I just think it's a poor reason to say that that is the deal breaker when it takes little time.

Usually when I am talking to players about starting over on this server I just explain how easy it is to catch up and the little effort that is already required to achieve end game content/gear and the lack of pay2win and it is enough to get them to come here.

I also think it should be noted that there are actually people who would turn a private server away if they thought it was going to be too easy. It works out pretty well for GE because of how shitty every publisher is and how P2W they are. Just keep in mind that there is players that don't want a dirt easy game to play when considering the possible changes here. It is not as one sided as you may think- many people refuse to play private servers for reasons like that.

So while I am not really for any change because this server is already dirt easy to play and start over on, I will say maybe the first few cities questline being skipped isn't a huge deal. What about skipping up to Bahamar?
 
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aryujr

New member
Nov 25, 2020
1
0
Malaysia
1. What do you think about an option to skip quests? Should this be available?
To be honest this should be possible, because one quests here in Granado Espada are very tedious and unrewarding for the most part (Especially on Main Servers where you get are basically nothing) I mean I know doing quests here gives me at best an HM Summon Stone but that's behind a quest line that is very long and tedious that not a lot of people actually give importance to the following:

1. Story
2. Context of Quest
3. Gameplay

I mean I personally love quests don't get me wrong but the story telling of Granado Espada isn't as fruitful to listen to compared to games of the year 2018 onwards, I mean this game doesn't even voice out character lines and really if you bother reading the story context it's always very dull or anti climatic because of the huge lack of immersion for the players.

Though I would personally suggest a skip cutscene than a skip quest all in all because as a player who started on STEAM GE 2 months ago playing now in Andromeda and that's my only concern, the long cutscenes that don't entice me to watch, to do.


2. What are the pros/cons of an option to skip quests?
Pro's
1. This will open the world of End Game content to a bunch of new players and may or may not entice them to finish the story line little by little to answer their curiosity of where the quest line or context of the game is headed.
2. The influx of new players from main servers who want to participate in end game content as quick as possible than going through all the story line.
3.Skipping quest doesn't mean they get the free rewards that this server offers but rather just a quick access to the things that actually matter in Moden day Granado Espada. (Talking about Lucifer that doesn't give nor benefit anyone if you do it)

Con's
1. People may abuse high end raid by building alt raid teams (I know we have a 2 account limit per player but admit or not some people still abuse the system)


3. Would such a function be positive or negative for the community growth?
I personally believe it's a positive growth because making people access end game content w/o questing won't really hurt existing players who put an effort to do everything.

I mean Dianmir himself said NO QUEST NO REWARD so I don't see the point of new/old players from main servers taking advantage of this because they won't get anything else but access to the end game content that they want to play or participate in.


4. How would you, as a person who played trough all the quests feel about this?
To be honest as mentioned above, if there is a NO QUEST NO REWARD system then I won't really feel anything but hey you do you and I do me.


5. Should such an option be temporarily (Event) or permanently available?
I don't see the point of it becoming an event because it won't solve the issues mentioned above that main server GE players are hesitant to play here because of the quest line.


6. Should such an option be available for free or tied to Cash Shop?
Now this is a good solution versus alt abusers.

It will all boil down to who are we going to cater to? The potential new players from main servers getting a chance to skip everything by paying on this server or the existing player base who are relatively new into the game and rallying them to end game content might just end up in a disaster? (Because not a lot of people are actually raid ready)
 

jackbrigand

Member
May 26, 2020
7
0
IMO i feel that there isnt enough to do already in this game. when i made my account it took me 2 weeks to get to end game and pretty much experience everything, then it was all repetition with daily missions. i dont know if you need to speed up this process at all.

on a seperate note I would suggest putting better rewards, (something relevant to end game), in tough missions, maybe like the lucifer missions...
or even boost the stats of the low level field bosses and missions along with the rewards.. there is so much content in this game that was made for previous gears and characters, but now they're no longer a challenge or has any incentive to play.. thats 90% of the content in this game
 

Sophistique

Well-known member
Mar 29, 2020
137
20
I can definitely see a veteran players view in not wanting to start over after investing so much time into some of the official servers. But as I was once a new player here as well, I can say that this server is already the easiest to start over on and I don't mean by just a little bit. Most scenarios can be finished in the first week of playing with no assistance, while I recall completing Prurio the second week of playing. Mind you- most of that time was spent leveling in SCR throughout the week. It really doesn't take a long time to finish all that you need to and I think questing helps prevent people from making excess alts that shouldn't normally be allowed to access certain maps or missions for abuse case scenarios.

If the players Dianmir interviewed say that starting over all the questing is really the deal breaker here, why would they continue to play official with abysmally low rates that they will continue to get a lack of reward for for months- hell years that they could get here in a fraction of the time already? Or the fact that they put better gear than that of which you can obtain in game or even the best gear you can obtain in their cash shop gamble boxes? Questing doesn't take that long for a new player. I just think it's a poor reason to say that that is the deal breaker when it takes little time.

Usually when I am talking to players about starting over on this server I just explain how easy it is to catch up and the little effort that is already required to achieve end game content/gear and the lack of pay2win and it is enough to get them to come here.

I also think it should be noted that there are actually people who would turn a private server away if they thought it was going to be too easy. It works out pretty well for GE because of how shitty every publisher is and how P2W they are. Just keep in mind that there is players that don't want a dirt easy game to play when considering the possible changes here. It is not as one sided as you may think- many people refuse to play private servers for reasons like that.

So while I am not really for any change because this server is already dirt easy to play and start over on- I will say maybe the first few cities questline being skipped isn't a huge deal. What about skipping up to Bahamar?
Hey believe it or not , I agree on all points ;)
 

CrownClown

Well-known member
Mar 29, 2020
88
34
As someone who was seriously choosing between Steam and Andromeda, i can say that IMC brings a bit of fun into questing.
Point is: in newer versions it`s easier to "feel" rewarded for small questlines or catching up old recruits, as you often get something you need for global progress- another char for expeditions, another entry for Character Book ,etc. But since it`s not really clear if implementing a fully new mechanic like C.Book is really possible- that`s a way Andromida cant choose atm. Tho it can be "emulated" with giving some small global progress steps within the side-quests. Like Origins of Elements, maybe Piece of STR (small amount to keep long-range progresss interesting, but still motivate the player to do side-quests.
And yeah, for majority of casual players finishing last scenario is basically beating the game. Most of casual PVE players leave either after they achieve something they target at (like beating Lucifer solo, or completing the item set), or 2-3 weeks after they finish last scenario. Believe me, i was (And currently is) a member of big and active casual PVE faction.
Tho i get the point in "I don`t want to see it all again, it`s simply boring doing it for 10th time". Mainly due to cutscenes, tho.
Usual questing progression is either similar to daily dose of grind ("stay afk in *** map and kill N mobs","Run *** mission N times"), or more fun (like small mini-games with JD\Heyran recruits).I mean, gameplay-vise there`s no difference between ABT from Symphonia and R7 boss. You get rewarded for both (tho quest version will be rewarded a bit later), you`re doing both solo, etc. Even less difference between missions based on scenario bosses (like Dorol, Cranus, etc). Usually the only difference is either a lot of footwork, or long, already well-known cutscenes. IMC seems to understand it, they brought the dialogue skip button...but hardly continued implementing it further then Kielche scenario.
 

Broken

New member
Dec 20, 2020
2
0
1. What do you think about an option to skip quests? Should this be available?
No, but I think quests should be adjusted.

Specially the scenario quests where we have to wait for the long automated NPC talks to end, a fast talk or skip to the end conversation would be great. Some very old quest don't have sense any more as a relevance or mechanic, also some quest demands killing or gathering certain amounts that are unnecessarily high.

2. What are the pros/cons of an option to skip quests?
Pro - Benefit for people who only want to finish the quest for a reward or some mechanic unlock

Cons - Have to be careful skipping the scenario quests, if skipping quests then also skipping rewards. I would not like to see abusers skipping scenarios to do only the necessary quests the HM stones.

3. Would such a function be positive or negative for the community growth?
Positive as lazy or short time people could invest their time in other things.

4. How would you, as a person who played trough all the quests feel about this?
I would think a shame that was not introduced before, but glad as I would be encouraged to try questing with my 2nd account when I would have free time.

5. Should such an option be temporarily (Event) or permanently available?
Permanent.
If it were Event, then it would better to have a special buff to help us for the harder quests, or an extra reward as incentive to finish incomplete quests.

6. Should such an option be available for free or tied to Cash Shop?
I don't see this option working as a CS item, I think there are higher chances of people getting other CS items.
 

4DBeing

New member
Dec 24, 2020
4
0
Czech Republic
My opinion to skip quests is NO.

Its becuse the mechanics and programing it would be really hard,i presume....some quests after finish allow you to talk with NPC to continue with scenarios and so.Can you imagine you skip to Armonia ep1 from start???? The system messages will pop up like hell in left upper corner and keep peeping until your brain explode :D

I just want to reduce items aquirable from mobs or make it at some % of kill ,example is Cathrine doll quest- collecting parts - that was most annoying quest i have done in game,others are a bit long but the rewards are rewards.

The best solution were if in quest windows were button to "buy the quest item" (for Tokens or feso)for finish quest and not skip scenarios just like that.
It would be easier to do so,even for admins/programmers.
 

cuteday90

Active member
Apr 3, 2020
28
12
Actually if you ask this question in a forum where majority of players have completed the quest by themselves, you will always get a No answer from majority.

We play games after work just to have some kind of relaxation, not to have any loads of burden to clear them just to access to the more content /raids in the game. When I was student, i invested time to save myself from using cash. Now that I am working, i'd rather use money to save time. With 3-4 hours a day of playing, how long do you think it will take for someone to complete whole scenario and characters recruitment? It's very very tedious thing to do to be honest and is pointless

I think putting this a premium option to prevent any potential abuse plus removing the reward is good enough, and that's how it works in real life as well isn't it? You don't want to put in effort? pay money. You want to save money? do the work by yourself. And it's not a game-breaking feature btw, at least people have a choice
 
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Hibiki

New member
Dec 6, 2020
2
1
Just started playing here for about a month, and this is my two cents:
  1. What do you think about an option to skip quests? Should this be available?
    • Skip quests? No.
    • Skip looooooong dialogues cutscene? Oh please, I'm on my knees begging you.
  2. What are the pros/cons of an option to skip quests?
    • Pros: Speeding up questing = speeds up > rewards, recruitment process, raids opportunity, multiple accounts abuse.
    • Cons: Multiple accounts abuse.
  3. Would such a function be positive or negative for the community growth?
    • Positive impact:
      • Legit players can speed up progress catching up to senior pioneers (yes, you Master Guardian) and contribute to high end raids, only if rewards are included.
      • Rewards are awesome, without them, new players progression could not be as fast, and I would not have encouraged my friends to tag along.
      • Multiple account abusers: Lowers item price, cheaper to buy.
    • Negative impact:
      • Multiple account abusers: Lowers item price, harder to profit.
  4. How would you, as a person who played trough all the quests feel about this?
    • Haven't finished all of the quests yet, but I really do hope that I could skip those incoming freaking looooong unskippable quest dialogues.
  5. Should such an option be temporarily (Event) or permanently available?
    • Quests skipping event:
      • Herm, not bad of an idea, only if rewards are included.
      • Would probably be easier to identify multiple account abusers.
    • Permanently skipping quests:
      • If rewards (journals / growth stones etc.) are not included, there is no point to skip them.
      • Needs clearer view of which rewards to be included and excluded. Also how will it be implemented? As an example, talk to Brunie, choose option skip quests and immediately gets her card?
  6. Should such an option be available for free or tied to Cash Shop?
    • Depends on implementation. For example, include rewards if tied with Cash Shop. I've seen this in some mobile games (quest completion coupons?), couldn't remember which (or maybe my mind is playing tricks?).
In a nutshell, it depends on how you would implement it. But right now, I think the best option is to implement skip button for unskippable dialogues cutscenes, like the ones implemented in Kielce. Most of the times you can read the same dialogues 10 times before the next one appears.
 
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Zikary

New member
Dec 16, 2020
2
0
1. Hmm no, maybe fast talk or skip the long conversations would be great in some quests.
2. Pros: Start to play faster and reach the best areas quickly.
Cons: Multiple accounts abuse.
3. Positive impact: Speed up progress, reach end game content faster, and invest their time in other things.
Negative impact: Again multiple accounts abusers.
4. Great, because some quests are so boring and take a lot of your time, and if the server grows in population it would be excellent.
5. To begin with, it could be a test through an event, and depending on the results to define if it is worth it permanently.
6. Free

I would like to suggest that long quests like Lucifer, Viron, Kielce, or Armonia can be somewhat simpler or shorter since they take a long time to complete, it could help to finish those contents in a more agile way and get to the end game soon.
 
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Legacy

New member
Dec 11, 2020
1
0
Uhmm:ROFLMAO::ROFLMAO::ROFLMAO:, You should SELL a summ STONE for quest LINE in token SHOP, Rebo, to Viron or more. this way it will give player a option to do it or skip it. it will also help you guys make $ too. I mean it is a online game, a game without a quest is like a free game without knowing the whole story. As for a long quest story, just make them a little bit short or lower the farms, skips some part...
I know people who love/enjoy doing quest and reading the story and I know some who hate the quest and just want to finish the quest and go straight to gears and easy stuff.... and once that done, if they run out of goal, they probably quit/take a break from ge....;);););););););)
 

Obscura

Member
Mar 30, 2020
24
10
1. What do you think about an option to skip quests? Should this be available?
Yes and no. Yes because it's a convenience. No because they're gonna get rewarded items for 0 effort.

2. What are the pros/cons of an option to skip quests?
Skip the boring parts, get the rewards for 0 effort.

3. Would such a function be positive or negative for the community growth?
It's a double edged sword. Yes it's for convenience if you allow it. If you don't, it will promote RMT, which people will do anyway.

4. How would you, as a person who played trough all the quests feel about this?
Offended either way because it's a double edged sword.

5. Should such an option be temporarily (Event) or permanently available?
Temporary.

6. Should such an option be available for free or tied to Cash Shop?
No.


Here's my take on it:

If you're gonna skip quest, you shouldn't be rewarded the achievements. End of story.
 

lopol1

New member
May 11, 2020
1
0
1. What do you think about an option to skip quests? Should this be available?
I do think it would be alright for the early stages that we all have done multiple times. You dont get many new players to the game more returning players then anything.

2. What are the pros/cons of an option to skip quests?
Pros returning player base and people will be retained i believe if they dont have to do the rebo port auch quests shit even bahama

3. Would such a function be positive or negative for the community growth?
I think it would be a positive if its not all quest progression and just early


4. How would you, as a person who played trough all the quests feel about this?
I wouldnt mind, done it like 8 times i think lol and these quests arnt short

5. Should such an option be temporarily (Event) or permanently available?
Event would be cool but permanent would be also. I dont know how out there the server is for new players to get the information on an event.

6. Should such an option be available for free or tied to Cash Shop?
Free absolutely.