Bug Bounty Hunt Program

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Aithus

Well-known member
Jan 21, 2021
56
15
UK
Yesterday, during our faction missions, I was returning to save point (Bahamar) and it disconnected.
As I read through this post, it was specified that all families are disconnected (maybe on some maps), but no, since the other faction members were connected and still in bahamar (the next faction mission didn't start).
What I would suggest is: everytime when a crash happens to a family, they should post time, data, location, active MCC, any costumes, intended or executed action and description of any characters around.
 

Aithus

Well-known member
Jan 21, 2021
56
15
UK
The character doesn't move, nobody is moving, the game will crash.
THis is the print that I took just as it was crashing. As you can see I was in Bahamar, I was opening some Zenia boxes, I had Catherine Torsche, no skin, no active pet
 

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Aithus

Well-known member
Jan 21, 2021
56
15
UK
Now it crashed after I exited from BH to Auch. I was discussing with 3 people and it crashed. Nobody was around me.
 

Aithus

Well-known member
Jan 21, 2021
56
15
UK
Now it crashed in ustiur jungle 1 while teleporting to Reb. There was no person around me, plain characters used for a quest. When the game restarted, I could start in Rev not in Ustiur Jungle.
 

myitaci2

New member
Jun 25, 2020
3
5
i figured out how to make map crash via faction inventory manager, how its work ;
1: You need 2 player on same faction for trigger
2: Make sure that 2 player is occupy a different map, lets say player A on X town and player B on Y town
3: Lets Player A and player B open faction inventory manager at same time in different town ( its 2 factor important to make town crash, and lets example we will targeted X town to make Player A+whole town crashes)
4: Player A on X town MUST take something in faction inventory, he must stay on X town. (example take 1 item its weapon/ore/etc must tradeable)
5. Player B on Y town MUST drop any item on Faction Inventory (min 1 item that tradable, and this is how to trigger X town Crashes. the time X town crash its same when player B put item on Faction Inventory).
note : its triggered only on min 2 player same faction when take after that put item same time in different town.
sorry if my English is bad i use google translate
 

vibaqo

Well-known member
Mar 16, 2021
140
23
i figured out how to make map crash via faction inventory manager, how its work
You can not write open on the server where nine out of ten people use such a mistake to free yourself a place or attack another
 

vadhris

New member
Apr 23, 2020
3
0
i figured out how to make map crash via faction inventory manager, how its work ;
1: You need 2 player on same faction for trigger
2: Make sure that 2 player is occupy a different map, lets say player A on X town and player B on Y town
3: Lets Player A and player B open faction inventory manager at same time in different town ( its 2 factor important to make town crash, and lets example we will targeted X town to make Player A+whole town crashes)
4: Player A on X town MUST take something in faction inventory, he must stay on X town. (example take 1 item its weapon/ore/etc must tradeable)
5. Player B on Y town MUST drop any item on Faction Inventory (min 1 item that tradable, and this is how to trigger X town Crashes. the time X town crash its same when player B put item on Faction Inventory).
note : its triggered only on min 2 player same faction when take after that put item same time in different town.
sorry if my English is bad i use google translate
tried on several city, worked as expected, make the town broke, and whole player dc on that town
 

vadhris

New member
Apr 23, 2020
3
0
i figured out how to make map crash via faction inventory manager, how its work ;
1: You need 2 player on same faction for trigger
2: Make sure that 2 player is occupy a different map, lets say player A on X town and player B on Y town
3: Lets Player A and player B open faction inventory manager at same time in different town ( its 2 factor important to make town crash, and lets example we will targeted X town to make Player A+whole town crashes)
4: Player A on X town MUST take something in faction inventory, he must stay on X town. (example take 1 item its weapon/ore/etc must tradeable)
5. Player B on Y town MUST drop any item on Faction Inventory (min 1 item that tradable, and this is how to trigger X town Crashes. the time X town crash its same when player B put item on Faction Inventory).
note : its triggered only on min 2 player same faction when take after that put item same time in different town.
sorry if my English is bad i use google translate
tried again, and found the issue, looks like whenever someone is looking the faction inventory, and the others is putting item there, will cause the issue.

so my guess is when the system trying to fetch the latest faction inventory information, the callback returning error response making the system broke the whole town.

it would be fine if the fetching(user looking at the faction inventory) is done after the latest update faction inventory information
 

Arcanine

Developer
Staff member
Mar 28, 2020
434
378
i figured out how to make map crash via faction inventory manager, how its work ;
1: You need 2 player on same faction for trigger
2: Make sure that 2 player is occupy a different map, lets say player A on X town and player B on Y town
3: Lets Player A and player B open faction inventory manager at same time in different town ( its 2 factor important to make town crash, and lets example we will targeted X town to make Player A+whole town crashes)
4: Player A on X town MUST take something in faction inventory, he must stay on X town. (example take 1 item its weapon/ore/etc must tradeable)
5. Player B on Y town MUST drop any item on Faction Inventory (min 1 item that tradable, and this is how to trigger X town Crashes. the time X town crash its same when player B put item on Faction Inventory).
note : its triggered only on min 2 player same faction when take after that put item same time in different town.
sorry if my English is bad i use google translate
 
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Zax

Administrator
Staff member
Mar 12, 2020
191
75
i figured out how to make map crash via faction inventory manager, how its work ;
1: You need 2 player on same faction for trigger
2: Make sure that 2 player is occupy a different map, lets say player A on X town and player B on Y town
3: Lets Player A and player B open faction inventory manager at same time in different town ( its 2 factor important to make town crash, and lets example we will targeted X town to make Player A+whole town crashes)
4: Player A on X town MUST take something in faction inventory, he must stay on X town. (example take 1 item its weapon/ore/etc must tradeable)
5. Player B on Y town MUST drop any item on Faction Inventory (min 1 item that tradable, and this is how to trigger X town Crashes. the time X town crash its same when player B put item on Faction Inventory).
note : its triggered only on min 2 player same faction when take after that put item same time in different town.
sorry if my English is bad i use google translate
Thanks for reporting it to us, Our developers checked it and confirmed its was a valid report.

There for we added 100euro credit to your account.
 
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