[CAN'T FIX]Achievements - Reward Text Bug

vanatree

Member
Jun 9, 2020
17
3
Issue: [Aesthetic Bug] Selecting specific achievements in achievement list, and then selecting another achievement changes the text for number of items rewarded.

Steps to reproduce:
  1. Open Achievement List (Alt+L)
  2. Select any achievement that has text that exceeds frame and no digits of item reward count can be observed.
    • List at the end of this post
  3. Select any other achievement (can be in another category)
  4. Observe Reward item count
Observed Results:
  • The reward item count for the achievement in step 3 is changed to the same amount as the reward for achievement in step 2
    • Original Count
      • capture_20200925_035041_030.jpg
    • Step 2 Sample [Mission > "Knowing every Rank 7 monster.]:
      • capture_20200925_040748_855.jpg
    • Sample1: After Step 2 using [Mission > "Rank 6 Guide"]
      • capture_20200925_035046_450.jpg
    • Sample2: After Step 2 using [Mission > "Knowing every Rank 7 monster.]
      • capture_20200925_035049_901.jpg
  • Changes are purely aesthetic and have no observed effect on actual rewards received.
Affected Achievements:
  • Mission
    • Rank 6 Guide
    • Knowing every Rank 7 monster.
  • Quest
    • How old is first born child..
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
This issue is as old as the achievement system itself, it can also be reproduced on higher game versions, just tried it out on kGE.
I will still try to find a solution, but can't promise.
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
Update: I have checked this, we can't fix it. This also happens on higher game versions, yet way less.
My guess would be this requires an actual bugfix within ge.exe, which requires the sourcecode of the game executable and access to documentation for it.

Issue has been added to the list of known issues.
 
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