[CLOSED]Daisy - Entangled Skill Damage Modifier lower than expected

vanatree

Member
Jun 9, 2020
17
3
Issue: Entangled [Twice of damage for moving enemy] damage modifier lower than expected.

Steps to reproduce:
  1. Using Daisy, use skill Entangled on enemy without movement restriction status effects and observe damage.
  2. On the same enemy, put enemy in movement restriction state (i.e. [Stun], [Control], [Hold], etc.) use skill Entangled and observe damage.
  • Control variables:
    • ACC: 100
    • [Exciting] Lv.5
      Daisy_Control.jpg
Observed Results:
  • Damage for [Entangled]is increased on enemies without movement restriction but is lower than expected. (about 8% increase based on testing w/ reproduction 2/2)
    • Trial 1:
      • [Entangled] w/o move debuff: 616,688
        Daisy_Entangled_trial1_moving.jpg
      • [Entangled] w/ move debuff [Hold]: 572,639
        Daisy_Entangled_trial1_hold.jpg
    • Trial 2:
      • [Entangled] w/o move debuff: 616,688
        Daisy_Entangled_trial2_moving.jpg
      • [Entangled] w/ move debuff [Hold]: 572,639
        Daisy_Entangled_trial2_hold.jpg
  • In comparison, [Instinct] with [Exciting] Lv.4 vs [Exciting] Lv.5, damage modifier is working as expected
    • Reference:
      • [Instinct]
        • For [Exciting!] Buff's Lv.5, double damage
      • [Exciting]Lv. 4
        • ATK 80%, ATK SPD 8%, Physical Penetration +20
          Daisy_ref_excite4.jpg
      • [Exciting]Lv. 5
        • ATK 100%, ATK SPD 10%, Physical Penetration +25
          Daisy_ref_excite5.jpg
    • Trial:
      • [Instinct] w/ [Exciting] Lv.5: 1,510,258
        Daisy_Instinct_ref_excite5.jpg
      • [Instinct] w/ [Exciting] Lv.4: 469,140
        Daisy_Instinct_ref_excite4.jpg
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
Good and detailed report, thanks. Multiple things that come to mind after checking this.

1. Skill "Entangled" has a 25% chance to apply debuff "[Control]" to target, not debuff "[Hold]".
2. Skill "Entangled" and "Instinct" both have 100% bonus damage to monsters and 50% bonus damage to players. That is the described "2 times damage to monster".
3. Skill "Entangled" has bonus damage against moving targets additionally to point 3.
4. Debuff "[Hold]" has negative influence on damage of skill "Entangled" and not positive. It is correct that damage is decreased.
Skill description matches other servers and says "Twice of damage for moving enemy". It is correct that the damage is increased for moving enemy.
Moving enemy means no "Hold" debuff active. The amount definition "twice" is obviously wrong.

Basically it's just another skill description from IMC that doesn't match what the skill actually does. There are countless skills with such incorrect texts.
What I will do with maintenance on 28.07.2020 is improve the text to match the actual mechanic. To make sure I compared damage calculation scripts with T3FUN and SeaGE, both have higher game versions, yet the script is exactly the same.

5. Skill "Instinct" works entirely different except point 2. Debuff "Hold" has no influence on skill "Instinct" at all.
 
Last edited:

vanatree

Member
Jun 9, 2020
17
3
Alright thanks for the clarification! Just noting here that [Hold] debuff was inflicted using [Bola Shot] simply because hoping for the 25% chance to inflict control was not practical for testing purposes. Logging this personally as a text description issue (damnit IMC) and waiting for future maintenance before testing/reporting other similar issues. (just a QA thing XD) Thanks!
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
It's good to see players testing things and reporting when there are doubts.