I'd like to suggest that a spinel be added for Imperial Guard, Vera at a price of 65m vis, or 500k feso.
- Description
- For the final episode of Illisia, it asks for a quest drop from a mini boss in Twisted Time: Imperium Glory. The quest drop is 66% and the mini boss will only spawn 2 hours after all the mobs have been cleared from the zone, and only 3 of them will spawn.
- Why is the idea good, which current problem does it fix, which mechanic does it improve?
- It takes roughly an hour to clear all of the mobs in the zone on your own even with end game gear and characters. They all have very high health and are pretty much immune to magic, which means you have to take them one on one or try to clear with a tank. I understand that this encourages team play and partying up, however a lot of people are discouraged from doing this because they do not immediately spawn after the map is cleared. The easiest way is to just keep checking and pray that someone else cleared it and you can leech off their hard work. Its very disheartening when you spend the time and effort to clear the zone on your own, but then come back 2 hours later to see that someone already killed the Vera and left clumps of mobs all over the place. The drop rate is also 2/3, which is unreliable and could mean that you need several cycles to even finish it. Questing is about your solo progression, and I feel quests like these are counter productive to that mentality because of how unreliable it is about the way things spawn in the open world.
- How urgent is this, rate 1-5 (1 = low, 5 = high)
- 1
- Will it affect the game economy?
- It will add a small vis/feso sink in just like all the other spinels.
- Will it affect a core feature of the game?
- Not entirely, clearing the mobs and the Vera in that zone are mostly a community based thing.
- If we approve it, what will happen?
- A lot more people will be able to reliably push through the finale of Illisia and get their Eileen and Valeron weapon stones. It could mean that players will finish more easily with their alts, but I feel like the effort needed to work through all the quests up to this point on an alt shouldn't be what discourages this to be denied.
- If we decline it, what will happen?
- Honestly, not much. This quest will remain a huge pain and a lot of people will continue to just put it off or leech off the people who clear the zone.
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