Revamp Team Arena mcc3 and mcc1 Secret Temple, Poison Yard And Sacred Dungeon(Rion Praire entrance)
Poison Yard and secret temple
Random Raid Boss can be spotted with complete reward but a little harder than original
Team Arena
This a good game mode but it hasnt incentive that is the reason no one play it they used their time for do other thing for progress of them maybe can get a good rewards for winning team and some rewards like a Growth Stone only for participate can be solved this
Poison Yard and secret temple
Random Raid Boss can be spotted with complete reward but a little harder than original
Team Arena
This a good game mode but it hasnt incentive that is the reason no one play it they used their time for do other thing for progress of them maybe can get a good rewards for winning team and some rewards like a Growth Stone only for participate can be solved this
- is good idea for improved the diversity of play experience and enjoyable with not daily repetitive things can you variable the content you doo everyday
- How urgent is this, rate 1-5 the urgent is 2
- Will it affect the game economy? yes because can a do a little break in the monopolize of field bosses by strongest guilds
- Will it affect a core feature of the game? absolutly no, maybe the enjoyable experience
- If we approve it, what will happen? It will happen that you open many people having fun with additional content that they liked before and that can experience it again without wasting time of their progression
- If we decline it, what will happen? the game stay same with great content without taking advantage