[NOTICE] Changelog / Patch Notes 18.01.2022

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deszolate

Developer
Staff member
Sep 11, 2021
29
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The maintenance will take place on 18.01.2022 at 15:00 GMT+1 (server time).
The duration of the maintenance will be between 30 - 60 minutes or more depending on if issues arise..

Limited Sale

  • (1500) Kane Gold Package: Kane Card x 1, Kane Ring x 2, 5 Elemental Weapon Summon Stone x 1
  • (1800) Kane Royal Package: Kane Card x 1, Kane Ring x 2, Spirit of Arsene - Medal x 1, Broken Pierrot - Weapon Costume x 1, Leather Sheath - Artifact x 1, 5 Elemental Weapon Summon Stone x 1
  • (1500) Sherry Gold Package: Sherry Card x 1, Sherry Ring x 2, 5 Elemental Weapon Summon Stone x 1
  • (1800) Sherry Royal Package: Sherry Card x 1, Sherry Ring x 2, Spirit of Arsene - Medal x 1, Broken Rose - Weapon Costume x 1, Dancer's Mask - Artifact x 1, 5 Elemental Weapon Summon Stone x 1
  • (2200) Gold Package - Kane/Sherry: Kane Card x 1, Sherry Card x 1, Kane Ring x 2, Sherry Ring x 2, 5 Elemental Weapon Summon Stone x 2
  • (2800) Royal Package - Kane/Sherry: Kane Card x 1, Sherry Card x 1, Kane Ring x 2, Sherry Ring x 2, Spirit of Arsene - Medal x 2, Broken Pierrot - Weapon Costume x 1, Broken Rose - Weapon Costume x 1, Leather Sheath - Artifact x 1, Dancer's Mask - Artifact x 1, 5 Elemental Weapon Summon Stone x 2
  • (750) Chipping Package: Magic Enchant Sedative (Event) x 1000, Socket Tranquilizers (Event) x 500
  • (500) Upgrading Package: Valeron's Blessing - Grade 38 (Event) x 16, Enhance Booster (Event) x 1000

Character Release
  • Sherry (Flamenco) - Leg-guard
    • RE: PvE'd
  • Kane (Flamenco) - Dagger
    • RE: PvE'd
New Custom Pets
  • 4 new custom pets has been added to Andromida Token Shop
    • Behemoth
      1642221401613.png
      • Price: 1.000 Token - Andromida for 1 week, will be change to 1.200 Token Andromida later
      • Buff: [Behemoth's Fury]
      • Buff Effects: Melee ATK +15%, Physical PEN +15, ATK Monster +30%, Melee Skill DMG +15%, Drain [2%] HP every second, All damage received +10%
    • Ziz
      1642221412254.png
      • Price: 1.000 Token - Andromida for 1 week, will be change to 1.200 Token Andromida later
      • Buff: [Ziz's Wrath]
      • Buff Effects: Shooting ATK +15%,Physical PEN +15, ATK Monster +30%, Ignore DEF +3%, Critical DMG +20%, Drain [2%] HP every second, reduce life steal effect.
    • Leviathan
      1642221419201.png
      • Price: 1.000 Token - Andromida for 1 week, will be change to 1.200 Token Andromida later
      • Buff: [Leviathan's Ire]
      • Buff Effects: Magic ATK +15%, Magic PEN +15, ATK Monster +30%, Ignore Enemy RES +4, Drain [4%] SP every second, All damage received +10%
    • Karin
      1642222414354.png
      • Price: 1.000 Token - Andromida for 1 week, will be change to 1.200 Token Andromida later
      • Buff: [Karin's Experimental]
      • Buff Effects: ATK +12%,PEN +15, IMM +10, DEF +10, ATK Monster +40%, MAX HP -15%, All RES -10, HP/SP regenerate at only half.
Stance/Skill/Character Changes
  • General PVE System (RE: PvE)
    • Allows DEF to be negative just like RES (was minimum at 0), this make physical characters to do extra damage when their PEN/Ignore DEF go beyond monster DEF just like magic characters
    • The formula can be roughly describe as
      • Final Damage = Raw Damage * (100 - DEF|RES) / 100
      • (where DEF|RES has been calculated through ignore DEF / PEN / IMM already)
    • Normally the DEF would not go lower than 0, thus making the damage multiplier not going beyond Damage * 1 whereas RES can get as low as possible so the multiplier can be 2~3 times or higher. So this change can be a fix for the problem that physical characters falling behind magical characters a lot in high-end scenarios.
    • Note that this change is experiment and can be undone or modify later.
  • Miha - Nine Tails(RE: PvE)
    BeforeAfter
    [Fox Transform]
    Normal attack damage increases by (3% of extra [INT])
    Normal attack ignore target resistance by (10% of extra [INT]) maximum 10
    Normal attack critical rate equals to 50% of [DEX] of Miha

    Skill attack damage increases by (1% of extra [INT])
    Normal attack damage increases by (3% of extra [INT])
    Critical rate equals to 5 + (([Stance Level] * 0.5) * (Total [DEX] / 50)) + [Crticial From Medal] + [Critical From Artifact] + [Critical From Weapon Costume] maximum 75
    Skill attack damage increases by (1% of extra [INT])
    • Miha currently can't utilize any item/buff that increase or decrease his critical rate (Elite Sniper's Ring for example) this revision will make some critical items and buffs worth using on Miha (or should be avoid like [Merchen] buff) more than simply putting more effort into building high [DEX] Miha
      And due to current Miha playing style his resistance ignore making him too strong comparing to other magic characters that is skill based, so it's removed from his kit.
  • Miho - Nine Tails (RE: PvE)
    BeforeAfter
    [Fox Transform]Normal attack damage increases by (1% of extra [INT])
    Skill attack damage increases by (3% of extra [INT]) max 3 times
    Skill attack ignore target resistance by (10% of extra [INT]) maximum 10
    Chance to critical attack with skill by (50% of total [DEX])
    Normal attack damage increases by (1% of extra [INT])
    Skill attack damage increases by (3% of extra [INT]) max 3 times
    Skill attack ignore target resistance by (10% of extra [INT]) maximum 10
    Critical rate equals to 5 + (([Stance Level] * 0.5) * (Total [DEX] / 50)) + [Crticial From Medal] + [Critical From Artifact] + [Critical From Weapon Costume] maximum 50
  • Resistance Caisse - Gun Maestro (RE: PvE)
    BeforeAfter
    [Basic Attack Innate]-Ignore target's defense depends on armor type
    - Soft Armor : 5%
    - Leather Armor : 7%
    - Heavy Armor : 10%
    IntroductionBasic attack damage increase by (0.83% of extra [DEX]) (stackable)Basic attack damage increase by (0.83% of extra [DEX]) (stackable)
    FinaleBasic attack damage increase by (0.83% of extra [DEX]) (stackable)Basic attack damage increase by (0.83% of extra [DEX]) (stackable)
    Increasing OuputBasic attack damage increase by (0.0083% of extra [DEX]) (stackable)
    Every 10th attack guarantee critical attack with 25% damage increase
    Basic attack damage increase by (0.0083% of extra [DEX]) (stackable)
    Every 7th attack guarantee critical attack with 35% damage increase
    Charging EnergyBasic attack damage increase by (0.34% of extra [DEX]) (stackable)Basic attack damage increase by (0.34% of extra [DEX]) (stackable)
    • Resistance Caisse was underperform comparing to newer characters due to previous nerfs that make him not a viable option anymore, so this revision aiming to bring him back by make him able to deal slightly better damage against moderate - high defense monsters.
  • Rose, The Spirit (RE: PvE)
    BeforeAfter
    Final MantraAttack increased by 200% + (4% of extra INT)Attack increased by 200% + (4% of extra INT)
    Increase summon penetration by (25% of total INT) max 50
    Increase summon HP in proportion to INT
    Rose, The HeartAttack increased by 200% + (4% of extra INT)Attack increased by 200% + (4% of extra INT)
    Increase summon penetration by (25% of total INT) max 50
    Increase summon HP in proportion to INT
 
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Arcanine

Developer
Staff member
Mar 28, 2020
202
177
Stance/Skill/Character Changes - Continued
  • Jin (RE: PvE)
    BeforeAfter
    [Death Shadow Ninjutsu]ATK +25%
    ATK SPD +15%
    PEN +15
    Evasion +12
    Critical Rate +12
    Critical Damage +75%

    With Gin in Team:
    Monster ATK +25%
    Apply following calculations to basic attack.
    Normal attack damage increases by (2% of extra [STR] (or 3% while attacking from the back of monster))
    ATK +25%
    ATK SPD +15%
    PEN +15
    Evasion +12
    Critical Rate +12
    Critical Damage +75%
    Monster ATK +50%
    Death Shadow FlashSkill damage increases by (4% of extra [STR] (or 4.5% while attacking from the back of monster))
    Apply [Shadow Walk] to self on skill usage for 2 seconds.
    Throat PiercingSkill damage increases by (7% of extra [STR] (or 7.5% while attacking from the back of monster))
    Apply [Shadow Walk] to self on skill usage for 1 second.
    Shadow TeleportApply [Shadow Walk] to self on skill usage for 1 second.
    Water Flakes Rising CircleSkill damage increases by (3% of extra [STR])
    Skill leaves behind [Water Flakes Rising]
    Extensive Fluttering CircleSkill damage increases by (5% of extra [STR])
    While [Seal Stone] remains active: (in the effect zone)
    Apply buff [Huton] to players periodically: ATK +2%, PEN +3
    Apply debuff [Doton] to monsters periodically: -5 RES

    Apply buff [Attack Order] to players periodically (Amy's buff) Forgot to work on the buff this patch
    [Water Flakes Rising]Skill ATK: 1500%
    • I wouldn't start crafting daggers as some of these changes can be removed or idea completely abandoned before patch.
  • Sherry - Flamenco (RE: PvE + Information)
    BeforeAfter
    [Celentar]1st/2nd/3rd Accurate Skill Hit: Ignore DEF of enemy PC equal (0.4%/0.7%/0.10% of extra [STR])
    1st/2nd/3rd Accurate Skill Hit: Increase ATK to Monster equal (4%/7%/10% of extra [STR])
    ATK +2% per level
    Monster ATK +5% per level
    Critical DMG +15% per level

    Skill damage increases equal to (7% of extra [STR])
    Normal ATK increases equal to (0.95% of extra [STR])

    (Enhanced damage applies on all skills and combos)
    Ignore DEF of enemy equal to (0.5% of extra [STR])
  • Kane - Flamenco (RE: PvE + Information)
    BeforeAfter
    [Mad Clown]Buff Level increase per Basic ATK
    ATK +3% per level (Max. 150%) -- Original Value: +1% --
    Monster ATK +2% per Level (Max. 60%)
    Basic ATK DMG +2% per level (Max. 200%) -- Original Value: +7% --
    Critical DMG +15% per level (Max. 375%) -- Original Value: +15% --

    Level raises by 5 per normal ATK
    Skill ATK increases equal to (0.4% of extra [STR])
    Normal ATK increases by 200% + (Mad Clown Level / 50)

    (Enhanced damage applies on all skills and combos)
    Ignore DEF of enemy equal to (0.08% of extra [STR] * Buff Level)

    (Max Level. 100) -- Original Value: 25 --
    • Sherry & Kane implement details might be incorrect. They are subject to nerf or buff after maintenance.
    • 100% Strike with [Duet] buff is temporarily unavailable
    • Duet Values were reduced. 1 AR + 50% ATK -> 1 AR + 25% ATK
  • Stance Multipliers (Custom)
    StanceBeforeAfter
    Rapido Cruz3.83.2
    Tronada Cruz3.73.1


Item Changes
  • Fresh Tangerine Juice
    • Before: Deleted on map movement.
    • After: No longer deleted on map movement.
  • Cool Vita Peach Mango Tart
    • Before: Deleted on map movement.
    • After: No longer deleted on map movement.
  • Lotte Carbonara Spaghetti
    • Before: Deleted on map movement.
    • After: No longer deleted on map movement.
  • Lotte Bolognese Spaghetti
    • Before: Deleted on map movement.
    • After: No longer deleted on map movement.

New Kafra Shop - Quest Item Shop
  • The shop will sell some quest items that has been requested by players at the cost of Vis / Moon Stone / Growth Stone, more item will be added over time
    1642246639761.png
Bug Fixes
  • Resistance JD's [Combat-Ready] not adding bonus damage has been fixed.
  • Miha's [Spirit Fox] limits movement speed at 9 (was unlimited) ref: here.
  • Lynn's [Consillium] max movement speed bug fixed.
  • Wizard's [Additional Spirit] max movement speed bug fixed.
  • [Haste] 10 hr missing icon was fixed.
Known issues
  • Behemoth, Ziz, Leviathan, and Karin buff icon not showing above character icon but the buff effects still working.
Miscellaneous
  • Savage Minotaur raid lobby size increased from 24 to 30.
  • Rank 7+ Roulette "Broken ILE Materials" has been exchanged for "Socket Tranquilziers (Event)" and "Magic Enchant Sedative (Event)"
  • Various roulettes such as Minotaur/Catherine raid had unexpected item "Mystic Enchant Sedative (Event)" it will be replaced with "Magic Enchant Sedative (Event)"
  • Tyrant's Order accessory page now drops in Minotaur/Catherine raid.
  • Tyrant's Order weapon page is now tradeable
 
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