[NOTICE] Changelog / Patch Notes 21.02.2023 (For All)

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Arcanine

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Mar 28, 2020
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Maintenance will take place on 21.02.2023 at [GLOBAL] 13:00 GMT+1. [SEA] 14:00 GMT+1.
The duration of the maintenance will be between 30 - 60 minutes or more depending on if issues arise
Raid timer will be switching from 20:00 ST to 21:00 ST



  • Family Attribute Pages Reset
    • » All pages were reset. Please reassign all your family attribute points again. You can obtain more Family Attribute Points by talking to NPC [Family Attribute Master] Nena in Reboldoeux.

  • World Boss Timer Changes​
    • Changed Timers, can be found below​
      • Week 1: 04:00 ~ 05:00​
      • Week 2: 12:00 ~ 13:00​
      • Week 3: 20:00 ~ 21:00 <Active>
      • Week 4: 00:00 ~ 01:00​

  • Event Changes
    • Navas Completion rate changes (previously: 5pts per item to server -> 0.02 pts per item (100 items = 2 pts) to server)
    • » Points to players are not affected
      • Added Server Milestone
      • » 30000 Points
        • 5 Elements Weapon Summon Stone [x 3]
      • » 50000 Points
        • Grand Master Card Summon Stone (Event) [x 1]
      • » 100000 Points
        • [Boss Spirit] Navas
          • ATK +5%, PEN +5, All Stats +3
    • Valdoro Changes
      • Added Milestone Rewards
        • » 30 Points
          • [Pet Spirit] Valentines 2023
            • ATK +3%, PEN +3
        • » 60 Points
          • Tyrant Weapon Summon Stone [x 1]
        • » 90 Points
          • Ultimate Potion (Event) [x 25]
        • » 120 Points
          • Navas' Kiss Medal [Custom]
        • » 140 Points
          • Navas Card (Collection)

  • Raid Drop Changes
    • Recipe - Ring of Legion Elite will no longer drop from Roulette
    • Recipe - Oscuras' Absolute Ring will no longer drop from any Roulette

  • [Mastery Rework]
    » [Sniper] Mastery has been fixed and made working for skills as well, though it won't apply when attacking Colonies.
    » [Great Wizard] has been changed to raise AoE Skill Damage by (Skill Max Targets)/(Number of Targets) %
    » [Destroyer] has been changed to raise AoE Skill Damage by (Targets ^ 2) %
    » [Ranger] description has been improved
    » [Hercules] has been changed to raise skill damage up to 40%
    » [Attack Speed] masteries have been reworked into breaking [Attack Speed Limit]
  • [New Masteries] Have been added
    » [Attack IV]
    » [Penetration II] and [Penetration III]
    » [Monster Damage IV]
    » [Attack Speed II] and [Attack Speed III]
    » [Defense III]
    » [Immunity II] and [Immunity III]
    » [Monster Resistance III] and [Monster Resistance IV]
    » [AGI and SEN Mastery]: Increase AGI and SEN by 10
    » [Summon Mastery]: Increases Summon Attack by 15%
    » [Enraged Summon]: Increases Summon A.R. by 1
    » [Protective Summon]: Increases Summon D.R. by 1
    » [Summon HP Drain]: Make the summon be able to heal itself and its master by 1% damage dealt
    » [Mov. Speed]: Increases Mov. Speed by 20%
    » [Mov. Speed Limit]: Increases Mov. Speed Limit by 2
    » [Fast Cast]: Decreases Casting Time by 20%
    » [Cooldown Reset]: 20% chance to Reset Cooldown on Skill Use
    » [Player Skill Reflect]: 20% chance to Nullify enemy PC skill attack and reflect it back
    » [Healing Protection]: Healing skills do apply [Lv.1 Satisfy] upon use. If the attribute is learned, -20% received damage while [Satisfy] is active.
    » [Healing Mastery]: Increases Healing Skill potencies by 50%
  • [Maximum Family Attribute Points] Increased from 110 to 200.
    • You can obtain additional [Family Attribute] Points by completing quests given by [Attribute Point Master] in Reboldoeux. You must have completed all previous family attribute point quests excluding sidequests to gain more [Attribute Point]. You can find the guide for [Family Attribute Points] in this link
    • This is the list of things you must complete for the new [Extra Family Attribute Points]. (Subject to Change)
      » [1 - 15 Pts] Complete Scenario - Distorted Armonia : [Reaudacion] And something left behind...
      » [2 - 15 Pts] Complete Scenario - Altria : [Terminar] Epilogue
      » [3 - 15 Pts] Complete Scenario - Powder Keg : [Epilogue] Detonator in Flames
      » [4 - 5 Pts] Complete Optional Scenario - Orden : [Last of Jurgen] Land of Promise
      » [5 - 15 Pts] Achieve 4 Victories in Clique Battle (Not Retroactive)
      » [6 - 5 Pts] Achieve 100 Kills in Clique Battle (Not Retroactive)
      » [7 - 5 Pts] Complete Missions - [Star's Messenger]. [Star's Surveillance], [Star's Judge] (Not Retroactive)
      » [8 - 5 Pts] Complete Missions - [Demons Nest: Valley of Despair], [Demons Nest: Sky Temple Toppla], [Demons Nest: Lake of Eternity] (Not Retroactive)
      » [9 - 5 Pts] Pay 100 Elemental Jewel
      » [10 - 5 Pts] Pay 1000 Growth Stones

  • [Character / Weapon / Stat Rework]
    • [SEN] increases maximum [SP]
    • » [SEN] now also increase [ATK] by the same factor [AGI] does for [Melee] and [Shooting] users.
    • [CON] additionally increases [ATK] slightly
    • The following stats will affect user ATK and other stats according to equipped weapon (most are not changed), as in Main/Sub stats:
      » MELEE type: STR / AGI
      » SHOOT and HAMMER type: DEX / AGI
      » MAGIC type: INT / SEN
      » SUMMON type: SEN / CON
      » ROSARIO type: SEN / CON or AGI / CON
      * Rosario AGI / CON is exception for Scout, Soho and Soho the Fighter
    • [Rosario] will now have ATK
      • » Rosario ATK value now determines how much your heals do
      • » Rosario ATK is Type DMG (not located in ATK)

  • [Penetration Rework]
    • [Penetration] effectiveness formula has been changed from "linear" model to "diminishing returns" model given how official implementation allows to make Bosses become paper.
    • » For [PEN] below 100 the model keeps the old effectiveness up, when going above it will start to have less effectiveness (gradually), though tied with Stance DEF Ignore % (which applies AFTER this calculation is done) and Debuffs stacking, end result should stay similar.
    • » This change prevents huge PEN stacking as buffs to break the game mechanics

  • [Character Status Rework]
    • [Penetration] (Physical/Fire/Ice/Lightning/Psychic) has been unified into a unique stat: it will show the inherent Penetration to your character weapon type or attribute change (example: Neo)
    • » This is a interface change and will not affect your PEN values.
    • » [Critical Damage], [Monster Damage], [Player Damage] and [Type Damage] have been added
    • » Ignore DEF stat now benefits [Melee], [Hybrid] and [ETC] stances (previously only [Shoot] stances)
      • » All [Melee] and [Hybrid] stances will default to +10% Ignore DEF
    • [Critical Attacks]
      • Changed Critical Rate Formula (base stats, even if different, won't make difference). In detail, stats priority:
        • » Melee: AGI/STR
        • » Shoot & Tool: AGI/DEX
        • » Magic: SEN/INT (cannot crit)
        • » Summon: SEN
      • » As a result, Miha and Miho's critical rate is overwritten with this new change
    • [Critical Rate & Super Critic Introduction]
      • » [Skill Critical Rate] has been changed to reflect true Critical Rate instead of half
      • » [Super Critic] is now available: Critical Points over 100 will now give 1 Extra Critical every 10 points.
      • » Super Critic can occur as the "extra Critical" chance (so 110 Crit = 10% chance for super critical) » Damage x2 on Super Critical
        • Damage x2 instead of 1.5x (Normal Critical)
    • [Accuracy Changes]
      • Changed [Accuracy] formula to work with stats similar to Crit Rate calculation (which means main stat AGI/SEN, sub stat STR/DEX/INT)
      • » Changed custom extra [Crit. Dmg] formula from (Accuracy-100)/2 to (Accuracy-100)/5, so 1% Crit Damage every 5 Accuracy more (instead of every 2 points)

  • [Clique War & Colony War Changes]
    • All players applicable in [Clique War] or [Colony War] maps will receive this buff:
      • » [Fervor of Battle - I]
        • Max HP +20%, ATK +20%, PEN +20, IMM +20, Critical +20. All DMG sources -20%
        • [Tanks] or [Lada] equipped with [Shield] do not receive Max HP +20% or All DMG sources -20%.
      • » Passive buffs added to [Gabriella] and [Simon]
      • » Stats increased for [Gabriella] and [Simon]
 
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Arcanine

Developer
Staff member
Mar 28, 2020
434
378
  • Character Changes
    • Wizard
      • Reversed the nerf where [Additional Spirit], and [Invulnerable] would be removed on switching stances or weapons.

  • Bug Fixes
    • Fixed an issue where [Chromatic] did not affect buff points. (15 Buff Points)
    • Fixed an issue where [Invulnerable] would not reduce DMG to other [PC] characters by 50%
 
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