[PENDING]Reduce PVP dmg

Reduction of PVP DMG


  • Total voters
    38

Penelope

Member
Mar 29, 2020
22
3
  • Reducing PVP dmg by a x%
  • Why is the idea good, which current problem does it fix, which mechanic does it improve?
    • The idea behind this is that , on any official server you go it's basically a 1shot party ( just a get high penetration magic character,physical and just skill people/kill them 1hit / die / sc again / killl people. It would fix that or atleast make it less of a hit die sc cycle , you would need some *cough* (skill) to kill your oponnent ( ofcours there will always be families who outgear others , ofcours but if the gear lvl is quite equal it should be more fun to actually need some effort to kill your enemies.
  • How urgent is this, rate 1-5 (1 = low, 5 = high)
    • Well for most of the people who participate in pvp , they know that this would make the pvp overall way more fun. so i'd say 3 rating up to 5
  • Will it affect the game economy?
    • No it won't.
  • Will it affect a core feature of the game?
    • I would say it won't either , but correct me if i'm wrong ( it worked for the pvp on the private RGE server for years and that was one of the things that really attracted PVP players.)
  • If we approve it, what will happen?
    • Better PVP circumstances
  • If we decline it, what will happen?
    • Well... nothing i guess , back to the old 1hit game = D
  • And as last note i would suggest a reduction of 25%ish
 

h0lz69

Member
Mar 29, 2020
7
2
I dont see a downside of it. You can't deny it that every new char that is released, is even stronger and more op than the one before, that makes the whole 1shot fest even more broken. All you need to focus on is a good weapon, the latest pvp meta char and some Soul Crystals. Tada, there you go, you are a pvp god. My point here is: you dont have to focus on armors, accessoires, etc. because you gonna die anyway. Also it limits the choices for different team variations because you gonna die anyway. So at the end of the day you gonna use the same meta chars like everyone. Just use a soul crystal, use the finisher, kill some, die by another finisher and repeat. Also you dont have/want to practice pvp with your team because there is nothing to get better in. There is not gonna be any kind of competion in pvp. Just cast the finisher faster than your enemy. That is not gonna be alot of fun.

You don't have to keep the pvp dmg up to give low players a chance to get a kill even with bad gear. Its the complete oposite. It is rather possible for the low player to survive a hit and compensate his bad gear with skill. I dont wanna say that I´m good in pvp or anything but I was able to kill alot of people with good gear in RGE because I knew how to play my team. It´s a hella more rewarding to kill your oponent because of skill instead of the faster finisher.

Of course there were people where you have a really hard time to kill him. But thats because his fam page and buffs are full on def. That means he is not gonna kill you either. So maybe you have a hard time to kill him, but on the other side you wont die also.

If you are not a pvp player, then this "- pvp dmg" is even better for you because you actually have a chance to survive a hit and get yourself out of trouble. For example if you play a cannon team on CW.

Edit: I think that 25% is the minimum. I think that 50% or something between 25% and 50% would be even better.
 
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Darth_Bane

Well-known member
Mar 29, 2020
45
8
I remember that time when pvp was balanced. Later Imc made ex anis first, then kiss, then msb, and charlotte at the end. So msb kiss anis already got great nerf for pvp. left charlotte, and sometimes archbishop also can be too strong. Why need nerf all system if we can just reduce pvp dmg from charlotte, arch, and maybe r kess(i guess he also too strong)? Totally not agree with full nerf, this actually need long testing first. But more easy way will nerf last imba chars wich imc special made for get more money. Old chars cant be too strong and one shot you if you have right gears.
 
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i8mykeyboard

Active member
Mar 27, 2020
29
15
When the US spend trillions of dollars on it's military, is it with the intention to build the army that will deal less damage? Is it with the intention to give a chance to it's enemies? Or is their goal to maximize the effectiveness of the forces? Same can be said about our PvP.

First of all, as you mentioned on Discord, the change will mostly affect OP chars, some of which are nerfed down the line in later patches. It is a radical idea to overhaul the whole PvP system because of 2-3 chars. Especially, if they keep their buffs, debuffs & skills. The easier solution would be to nerf those chars' skills & buffs when it comes to PvP. Leave them as they are for PvE, but limit application of buffs/debuffs & skill % when it comes to PC enemies.

Second, the change will kill all old chars. People should be free to use whoever they like and see fit. Old chars, who are still usable for PvP will suffer a great deal. How are they going to compensate -25%, while they can still be useful at the moment?

Third, there is a reason why people spend thousands of hours farming, grinding, enhancing, enchanting and overall pushing the boundaries of possible - to kill faster & survive longer. There have always been players whos skill is far beyond anyone's reach, whos equipment is in a singular exemplar on the server. They should be able to kill you with ease. It's the whole purpose of endgame, not giving enemies a chance.

Fourth, reducing the damage, but keeping the pots will make no difference. Should you have troubles in killing, people will restore their health in a second and the cycle with resume again. And to counter the point that h0lz brought up about low gear/level players - they won't be able to kill now either. They would have a much lower chance of succeeding at that. Reducing the damage doesn't force you to develop skill. All it does is provides an excuse to those who are not as geared up as others. But then again, how are you going to kill a geared up person with low gear?

Lastly, PvP is not a raid boss scenario and should never be that way. For the purposes that you described there is WxPvP already.

So the bottom line is - nerf those chars for PvP, not PvE, instead of nerfing the whole system.
 
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Darth_Bane

Well-known member
Mar 29, 2020
45
8
Btw i think with -25% dmg charlotte will be hard for kill because of leather armor+fly and same chance for debuff from her. Ok she will not one shot anyone with thick atts and melee buff, but still can restrict enemy skills and attack, her debuffs too imba(also will nerf in the future patch). In same time if she so tanky then can easy up her buff to 3th lvl make incredible dmg even with -25% dmg. I think this nerf can be even good for charly and make her more imba lol. And this only about one char. Rge dont have a lot balance changings, medals, artifacts and chars, even if that system worked right at this server and all was happy with that.
 
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sanklero

Member
Mar 30, 2020
19
16
Canada
  • Why is the idea good, which current problem does it fix, which mechanic does it improve?
    • The idea behind this is that , on any official server you go it's basically a 1shot party ( just a get high penetration magic character,physical and just skill people/kill them 1hit / die / sc again / killl people.
Why didn't you suggest to nerf some of imba chars? It's better to nerf 1~5 chars dmg than break the whole system! I can't see any reason to make it -25% for all chars

  • Will it affect the game economy?
    • No, it won't.
It WILL affect the economy.
"Old" chars will be dead at all
More HP pots and less sc to use. It will affect on feso price.
Its also about items price...
And it will slow down the evolution in-game :) a little.
  • If we approve it, what will happen?
    • Better PVP circumstances
Idk... I won't feel any joy in HP pots fighting. But! What you gonna do? Or Dommy? Ahh....right....report people for macros or bots coz they are eating HP pots 2fast!

Btw i think with -25% dmg charlotte will be hard for kill because of leather armor+fly and same chance for debuff from her. Ok she will not one shot anyone with thick atts and melee buff, but still can restrict enemy skills and attack, her debuffs too imba(also will nerf in the future patch). In same time if she so tanky then can easy up her buff to 3th lvl make incredible dmg even with -25% dmg. I think this nerf can be even good for charly and make her more imba lol. And this only about one char
There is no perfect balance. Too many characters. And you are right about Charly. What about Sorang? And more chars like Grandies who stacks received damage and reflects it?

________________
Ofc I had some... wet dreams about balance and that we could use any character whatever we want and they all will be same ( i mean dmg pvp/pve) But here reality is. What a point to do questing/ try ur luck on opening some premium boxes or hunt some rare ring for ur chars if it won't give any advantage.

In my opinion...
We can’t make everything that people would ask.
This is a very serious change of PvP system.
It's always better to change a part of the big system than the whole system
For now, I don't like this idea at all.

My words just about PvP!
It’s obvious that -25% dmg for PvE is bullsh3t
 
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Sophistique

Well-known member
Mar 29, 2020
137
20
Just shows sankleros knowledge That she never played rge nothing was killed there.
So many people loved it there it was more fun .

Are u afraid that skill would be needed to pvp Or do you want to 1 shot people ?

Good job starting to lie/drama in a suggestion thread , first and last thing I am gonna say because i won’t go to that level : we never reported u without reason on EU I don’t think Someone would get banned 3 times for nothing . Anyway that’s it .
 
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sanklero

Member
Mar 30, 2020
19
16
Canada
Just shows sankleros knowledge That she never played rge nothing was killed there.
So many people loved it there it was more fun .

Are u afraid that skill would be needed to pvp Or do you want to 1 shot people ?
You condemn anyone who disagrees with you. Keep threatening me in discord.
I think -25% won't save ur ass from burning
 
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Penelope

Member
Mar 29, 2020
22
3
Why didn't you suggest to nerf some of imba chars? It's better to nerf 1~5 chars dmg than break the whole system! I can't see any reason to make it -25% for all chars

- And why would that break the system? give me 1 valid argument please.

It WILL affect the economy.
"Old" chars will be dead at all
More HP pots and less sc to use. It will affect on feso price.

- Why would it affect feso price? sc is one of MANY items in feso , if you have to use less sc's , leaves more feso to upgrade armors / spend them on other things no? don't see why that's such a bad thing but oke sure.


Idk... I won't feel any joy in HP pots fighting. But! What you gonna do? Or Dommy? Ahh....right....report people for macros or bots coz they are eating HP pots 2fast!

- HP pots fighting? so you'd rather just run around 1hit everyone without a challenge ( no skill needed) ? Alright sure says enough. And keep it on topic .

There is no perfect balance. Too many characters. And you are right about Charly. What about Sorang? And more chars like Grandies who stacks received damage and reflects it?

- Maybe you should read into characters more all i will say ^-^.
________________
Ofc I had some... wet dreams about balance and that we could use any character whatever we want and they all will be same ( i mean dmg pvp/pve) But here reality is. What a point to do questing/ try ur luck on opening some premium boxes or hunt some rare ring for ur chars if it won't give any advantage.

- Once again give a valid argument.

In my opinion...
We can’t make everything that people would ask.
"This is a very serious change of PvP system."
It's always better to change a part of the big system than the whole system
For now, I don't like this idea at all.

- It's a change for pvp yes , very serious? debatable . It will only change the fact that it won't be a hit and run game anymore , while it is like that on any other official server , why not make a change for once?

My words just about PvP!
It’s obvious that -25% dmg for PvE is bullsh3t

- You got some pretty nice arguments , gotta say. "It's bullshit" yeah do elaborate why since you didn't post a single valid argument whatsoever in this whole post.
 

bachou

Member
Apr 1, 2020
8
3
leave the damn character/pvp as official is, if you nerf OP char how about buffing up the weak ones too ? no ?
 
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Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
People stay on topic please, don't let your emotions get the better of you.
Person bachou has been warned for offensive language.
 

popotm11

New member
Apr 5, 2020
2
0
Balancing pvp is and always be progressive no matter what step you take. Nerf here buff there. Server is afresh and still a lot to develop within server parameters of being a stable one. Let the curtains roll up and see what happens first.
 

bachou

Member
Apr 1, 2020
8
3
People stay on topic please, don't let your emotions get the better of you.
Person bachou has been warned for offensive language.
nice moderating why not warn the guy too ? he told me and everyone was barking that's the same as telling us ARE DOGS. is he a friend of yours or what ?
 
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Emperor

Member
Mar 29, 2020
13
2
Remember the good old days with flitlock? beatrice? at pvp? good old days...
Separate PVP into two different, rnpc only and rare only. People can have as much as salt they want with their broken rare characters. Problem solved. IMC never wanted pvp to be fair when they released their rare characters. Newer character always stronger and breaks balance.
Nerfing pvp damage only makes rare characters unkillable, better make the nerf towards certain characters.
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
nice moderating why not warn the guy too ? he told me and everyone was barking that's the same as telling us ARE DOGS. is he a friend of yours or what ?
I have no relations with any player on this server since I didn't play GE for years.
Please show me where that person has used offensive language and he/she will get a warning just as you did.