People been asking it for a long time, got a chance to observe WB, saw it go down in a couple of minutes. I'll be rolling out these changes in the following week or month.
- World Bosses affected by the changes are in the table below.
- World Boss timers will be untouched.
- Stats and drop rate will be changed to accommodate the increase in stats.
Increasing specific drop rates of accessories increased to 10%
Trash loot such as crafted/recipes of ELN/GC will be removed and replaced. - Red "PVP" will be enabled towards all players in the map, even clanmates and squadmates.
- Boss will spawn at an inital spot and move around in a large radius. If it goes out of the radius, it'll return to the initial spot with HP recovered. If you don't want the boss to be dragged out. Prepare your PVP disablers.
- Possible Ideas
Increase attendance of world bosses by introducing roulette on monster death, letting everyone atleast get something for their 1~2 hour participation. more players, more pvp, and more fun.
Of course, roulette would be basic.
Day of the Week | Monster | |
Monday | Violent Gerero | Hungry Ogjeff |
Tuesday | Steel Skin Divino | Blood-Drunken Quinnitula |
Wednesday | Ruincruger of Life | Memory-Eating Navas |
Thursday | Ancient Golem Talos | Mankind-Cleansing-Weapon Evil |
Friday | Enhanced Auto Baron T | - |
Saturday | Sheol of Desire | First Abyss Oscuras |
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