- Description: This used to be a feature about eight or nine years ago where when you play a mini-game, you received Token - Mini Game items to trade in for character cards originally. Instead of character cards, we can just use common consumables on a monthly limit. The limit is experimental and needs input.
- Why is the idea good, which current problem does it fix, which mechanic does it improve? It adds to the variety of ways of collecting needed consumables that are already in the game. I think it is a good idea.
- How urgent is this, rate 1-5 (1 = low, 5 = high) 3
- Will it affect the game economy? Depends. Items marked with ??? is up for debate.
- Will it affect a core feature of the game? No.
- If we approve it, what will happen? It adds another avenue of earning consumables, and brings back a feature that no one uses these days.
- If we decline it, what will happen? Nothing. We just keep farming as we usually do.
Lv 100 Chips x 300 (1 token = 1 Lv 100 Chip)
Vet Chips x 200 (2 tokens = 1 Vet Chip)
Expert Chips x 100 (4 Tokens = 1 Expert Chip)
Master Chips x 50 (7 tokens = 1 Master Chip)
Karin Sedatives (50 recovery) x 4 (200 tokens = 1 Karin Sedative)
Triumph Filler x 20 (50 tokens = 1 Triumph Filler)
Triumph Potion x 10 (200 tokens = 1 Triumph Potion)
Triumph Liquor x 5 (400 tokens = 1 Triumph Liquor)
Ampule of Steroid x 20 (50 tokens = 1 Ampule of Steroid)
Potion of Steroid x 10 (200 tokens = 1 Potion of Steroid)
Liquor of Steroid x 5 (400 tokens = 1 Liquor of Steroid)
Principal Ampule x 20 (50 tokens = 1 Principal Ampule)
Principal Potion x 10 (200 tokens = 1 Principal Potion)
Principal Liquor x 5 (800 tokens = 1 Principal Liquor) (???)
Soul Crystal x 50 (40 tokens = 1 Soul Crystal) (???)
Hermes Potion x 50 (20 tokens = 1 Hermes Potion)
Total Status Ampule x 5 (500 tokens = 1 Total Status Ampule)
Melee/Shooting/Magic Enhance Ampule x 10 (200 tokens = 1 Melee/Shooting/Magic Enhance Ampule)
Barracks Slots x 10 (100 tokens = 1 Barracks Slot)
Pet Food x 200 (5 tokens = 1 Pet Food)
Reinforced Enchant Sedatives x 50 (100 tokens = 1 Reinforced Enchant Sedative)
Enchant Sedative (10 minute) x 1 (5000 Tokens = 1 Enchant Sedative (10 minutes))
Growth Stone x 5 (500 tokens = 1 Growth Stone)
Elemental Jewel x 4 (500 tokens = 1 Elemental Jewel)
+5 Anti-Destroy x 1 (???)
+6 Anti-Destroy x 2 (???)
Enchant Booster x 20 (???)
Val Blessing (33/34/35/36) x 2 (???)
Random Lumin Box x 5 (500 tokens = 1 Random Lumin Box)