As a part of the reward for completing scenario quests, families receive novice soul crystals, triumph potions (?) and other items that can only be used by families below 26 lvl. What I propose is to change these gift items to (event) version. While they will remain untradeable, players will be able to use them past lvl26 of the family. In current version of our beloved game, and experience of each player, it is possible to surpass the indicated level in the matter of days, while the items themselves are unlikely to be used fully by that time. This will allow families to save the items for the occasion when they will actually need them. Otherwise they go to trash and you cant even sell them to npc.
Urgency: 1
- It will not affect game economy greatly, as items cannot be traded. However, it may delay the time of players referring to feso shop for purchasing the items. Thus, potentially affecting their market price in a minor way.
- It will not affect core features of the game. It will affect side features for new players, providing a greater time period to use the items by broadening the limitations of their use. The players will not be forced to buy the indicated items in feso shop up until later in the game.
Please vote for or against the suggestion. Your vote counts.
Urgency: 1
- It will not affect game economy greatly, as items cannot be traded. However, it may delay the time of players referring to feso shop for purchasing the items. Thus, potentially affecting their market price in a minor way.
- It will not affect core features of the game. It will affect side features for new players, providing a greater time period to use the items by broadening the limitations of their use. The players will not be forced to buy the indicated items in feso shop up until later in the game.
Please vote for or against the suggestion. Your vote counts.
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