[DECLINED]Improvements on chipping stats into Armonia/Valeron/Abyss Arma accessories

Valerhia

Well-known member
Mar 29, 2020
50
9
  • Narrow down the chance to get stats on higher tier accessories. Currently stat range is +3 to +5. I want to suggest to keep it at + (4~5) per stat instead of + (3~5) [As opposed to Strata Devil accessories which currently have a + (3~4 Stat) chipping chance]
  • Idea is good because it narrows down bad chips you get on chipping accessories.
  • Priority : 3
  • Will it affect the game economy? More chips will be thrown towards weapon/armors which require a lot of RNG to get good stats instead of accessories that has a definite end-chip (depending on series, +3 +4 +5 stats)
  • Will it affect a core feature of the game? It will improve how accessories are RNG-chipped for stats just by a minimal figure
  • If we approve it, what will happen? More happy accessory chippers.
 
Last edited:

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
Suggestion status has been changed to [PENDING].
We kindly ask more players to give their opinion on this matter.
 

Virath

Well-known member
May 1, 2020
47
12
I don't think it's that hard to chip 5 stat items and it's definitely easier than avoiding low stat racial that most of the server would consider a rechip or unusable. If the options are 3~5 a change to 4~5 you are looking at a 17-33% cut in chips. The rates are great for everything here and chips should be abundant if you raid/ do r7.
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
I don't think it's that hard to chip 5 stat items and it's definitely easier than avoiding low stat racial that most of the server would consider a rechip or unusable. If the options are 3~5 a change to 4~5 you are looking at a 17-33% cut in chips. The rates are great for everything here and chips should be abundant if you raid/ do r7.
Suggestion has been declined for the two reasons.
1. Enchantment chips are easy enough to obtain and such a change would have a rather negative impact on demand.
2. Current enchanting for accessories is already improved regarding minimum values, except for these yellow status points.
This wasn't changed on purpose in the past since I believe that endgame accessories are easy enough to enchant as it currently is.