- Narrow down the chance to get stats on higher tier accessories. Currently stat range is +3 to +5. I want to suggest to keep it at + (4~5) per stat instead of + (3~5) [As opposed to Strata Devil accessories which currently have a + (3~4 Stat) chipping chance]
- Idea is good because it narrows down bad chips you get on chipping accessories.
- Priority : 3
- Will it affect the game economy? More chips will be thrown towards weapon/armors which require a lot of RNG to get good stats instead of accessories that has a definite end-chip (depending on series, +3 +4 +5 stats)
- Will it affect a core feature of the game? It will improve how accessories are RNG-chipped for stats just by a minimal figure
- If we approve it, what will happen? More happy accessory chippers.
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