Would it be possible to implement a "kill-count" for how many mobs in Scar have to be killed in order for Breeze to spawn. It feels like a pain not knowing when the boss is gonna spawn (or at the very least how close it is to spawning). Heck even like a "checkpoint" system would be nice (maybe increment by 1000s).
I would also like to hear other opinions on this change (both negative and positive but please provide solid reasoning)
I would also like to hear other opinions on this change (both negative and positive but please provide solid reasoning)