- Description
With the following things to stop exploits:
- If the unique characters go under 180, the characters slotted in slots over 216 can't be used and the family level will decrease level. By decreasing I mean the points will be reset as when the user leaves a faction and family max level reached dropped (not like the current mechanics when you sell a character and if family level drops 1 it still holds the max)
- this will stop people from having 180 unique characters, fill all extension slots with stock characters to boost family level and then sell the unique characters
- Family level need to be over 70
- this will stop people from getting unique characters and not raising their level (I know this would be unlikely since everybody want a higher family level as possible, but is good to mention)
This will make people interested in collecting unique characters and maybe using a more diverse characters.
- Why is the idea good, which current problem does it fix, which mechanic does it improve?
- How urgent is this, rate 1-5 (1 = low, 5 = high)
- Will it affect the game economy?
- Will it affect a core feature of the game?
- If we approve it, what will happen?
- If we decline it, what will happen?