[ACCEPTED]Character Balancing

Regalia

Member
Apr 9, 2020
15
17
I don't understand why people in GE community always assume that a nerf means the character will become completly useless.
This is neither good for the game nor was that the plan.

In this case (just like with MSB and Canna) the idea is to bring the two mentioned characters into the same range as other premium characters.
As a result they would still be meta, Chungha would very likely stay best character.
Its not just like that at GE communities, but with any game. (I vividly remember Lol's Leblanc "no more silence, only tears" nerf).

As I'm using metal armor myself in pvp, I don't really see rKess as a big problem, however i do see that people around me are getting 1shot from a range with basic attacks. I'm not gonna use "git gud" argument here, for the sake of keeping this on the surface, so looking from this point of view, rKess should be nerfed somewhat in his damage. Just Imagine spending a month to get decent gear on your favorite pvp character, and someone with an rKess comes along and 1shots anything your gear works for. Its just no bueno. To counter it, you're forced to either wear metal armor, like me, or go down the invisible train (witch obviously has issues of its own).

As for Chungha, well, she 1blasts my metal armors anyway, so yeah. I don't think I have to clarify anything there. Of course, my gear isn't top notch, but that doesnt justify chungha's unbalance in PvP.
 

getorika

Member
Apr 23, 2020
6
0
I am against all unofficial nerfs. Whats the point to gear a strong character if he can be nerfed anytime and become useless when you have already spent time and money on him... There will always be stronger characters and people will always go for them, so nerfing will only bring more frustration.
 

ic3kill3r

Member
Apr 18, 2020
15
0
While you’re at it please nerf the invisible Merc Calyce as well. Invis + aoe which is impossible to dodge is like free kills? With dice of death debuff at times. Since we’re talking about nerf characters like Cleo which didnt really deserve that nerf compared to MCC.
 

tekka2512

New member
Apr 13, 2020
4
0
Chung: high dmg pve / pve is quite overpowered but wat else can I expect from an imc milking factory.

Rkess : insane range PvP wise makes melee chars useless. There are ways round this to counter him however it just make PvP no skill when you see som1 1shotting u before you even make contact.

I have never used these however this was my assumption based on some player comments. If a nerf is required then there will always be two sides, ones who favor the change and ones who will complain.

Personally I think that there needs to be some sort of nerf in terms of pve else everyone will reach end game content way faster which may make some players get bored of repeatedly running the same raids until they loose interest.

Option 1:
Nerf dmg Chung for Pve as this will just shorten content thus leading to people getting to end game way faster and eventually getting bored and loosing interest.

Option 2:
Buff other characters but this may require much more work unless you focus on recent characters or ones which seem to be more common. Perhaps have a pole to see what chars need a buff or some way to determine the chars that require further buffs. This option will keep both sides of the coin equally as happy. This may have a better chance to having a larger variety of characters being used rather than everyone clinching onto meta characters which are stupidly overpowered.

This is just an OPINION. Thanks
 

Sophistique

Well-known member
Mar 29, 2020
137
20
The Difference between Merc Calyce and Rene caisse is that: with a good armor merc caly will deal 0 dmg to you. like literally 0.

Rene caisse 1shots good armors :)
 

ic3kill3r

Member
Apr 18, 2020
15
0
Rkess kills 1 from far range. 1 at time. Merc calyce just clears whole squadron turning the tide too easily.
 

Sophistique

Well-known member
Mar 29, 2020
137
20
Rkess kills 1 from far range. 1 at time. Merc calyce just clears whole squadron turning the tide too easily.

Like i said, Merc caly deals NOTHING to good melee chars and armor. Rene caise does. And i am saying this as a invis hater.
 

Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
how about buffing other rnpc too? hmm
To bring more balance to the game you can have two options:
1. You can nerf very few characters, this is a few hours/days of work.
2. You can improve many characters, this is week/months of work.

It only makes sense to follow option 1, even if it is an unpopular decision.
 
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Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
I am against all unofficial nerfs. Whats the point to gear a strong character if he can be nerfed anytime and become useless when you have already spent time and money on him... There will always be stronger characters and people will always go for them, so nerfing will only bring more frustration.
I don't understand how what you mention is an argument against unofficial nerfs. It is an argument against every type of nerf, may it be official or unofficial.
Am I missing something? If yes please try to enlighten me.
 

ic3kill3r

Member
Apr 18, 2020
15
0
Counter for rkess -> Merc calyce. He cant hit what he cant see. If you’re talking about wxpvp, it has always been broken since day 1. No one complained about it. Easily just remove good rewards from wxpvp and u wont see people complaining how broken certain characters are in there because in the original server, the rewards are crap and not many bothered to play and therefore no complains.
 

Cheidt

Member
Apr 12, 2020
16
5
I would say , lets just nerfed them in PVP term. Not 100% people are playing for PVP, many people are casual who enjoy the PvE content only.
 

moukanjyo

Member
Apr 12, 2020
10
3
I don't understand why people in GE community always assume that a nerf means the character will become completely useless.
This is neither good for the game nor was that the plan.

In this case (just like with MSB and Canna) the idea is to bring the two mentioned characters into the same range as other premium characters.
As a result they would still be meta, Chungha would very likely stay best character.
Dianmir, if the idea is to bring the premium characters to the same range, then do it for all. Why would other premium characters (Freya, Kay, Ex.Anis, SFL, Consul Dietrich [i just love her], etc) get neglected while others don't? From what i see, players/patches/devs wants to balance things based on the latest chars between latest chars (Chungha, Canna, RCaisse, AB, MSB, Moon, CRomina, Charlotte - but compared to the aforementioned characters, they are still better) . If Chungha is too OP, then either latest 4-5 characters needs to be buffed, either Chungha needs to be nerfed to the same level as those before her. What's the logic?! IMC wants to make money from the game and doesn't really care about the player-base (but hey, that's official server). But in a private server, while i do care if the game is going to live or not, i don't want to see characters being nerfed because players know better - it's a fact that admitting to an opinion from 5-6 players that purely hates a char, will ruin the wellfare of the community and afterwards, the server.

Cheers~
 
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Dianmir

Well-known member
Staff member
Mar 25, 2020
899,999,991
477
Dianmir, if the idea is to bring the premium characters to the same range, then do it for all. Why would other premium characters (Freya, Kay, Ex.Anis, SFL, Consul Dietrich [i just love her], etc) get neglected while others don't? From what i see, players/patches/devs wants to balance things based on the latest chars between latest chars (Chungha, Canna, RCaisse, AB, MSB, Moon, CRomina, Charlotte - but compared to the aforementioned characters, they are still better) . If Chungha is too OP, then either latest 4-5 characters needs to be buffed, either Chungha needs to be nerfed to the same level as those before her. What's the logic?! IMC wants to make money from the game and doesn't really care about the player-base (but hey, that's official server). But in a private server, while i do care if the game is going to live or not, i don't want to see characters being nerfed because players know better - it's a fact that admitting to an opinion from 5-6 players that purely hates a char, will ruin the wellfare of the community and afterwards, the server.

Cheers~
I will re-write something I just added on a previous post:
To bring more balance to the game you can have two options:
1. You can nerf very few characters, this is a few hours/days of work.
2. You can improve many characters, this is week/months of work.

It only makes sense to follow option 1, even if it is an unpopular decision.


But in a private server, while i do care if the game is going to live or not, i don't want to see characters being nerfed because players know better - it's a fact that admitting to an opinion from 5-6 players that purely hates a char, will ruin the wellfare of the community and afterwards, the server.
Of course we don't want this to happen and we don't cater to certain players as that would the death of the community as whole.
In order to prevent this from happening we are having this exact discussion on forum where everybody can and should give his opinion and try to add arguments.

We want as many players as possible to add value in form of arguments.
That is also why we don't just have a poll where sheer numbers would decide the outcome.
 

BabyVenus

Member
Mar 30, 2020
9
5
Hard decision or no, i believe that with every nerf, there will be every buffs. People just now to understand that those characters are created with that sole purpose. If we keep nerfing characters just because some people cannot accept DEFEAT, then there is no point in getting high end characters. There are already not many old characters that got into the spotlight and now those high end characters are following that path. This game is unique with 3MCC , mix and match the char. Dont just whine just because keep losing. FULL STOP
 

ic3kill3r

Member
Apr 18, 2020
15
0
I would say , lets just nerfed them in PVP term. Not 100% people are playing for PVP, many people are casual who enjoy the PvE content only.
Yes but this will be never ending. Greedy players always think arrogantly. Dying is like a sin to them. Every character has a counter. U bring chungha to mass pvp CW and she will be useless. Its not a serious urgent nerf that needs to be attended. Everyone has a chungha its not like everyone wasnt given a choice heck we are even allowed to make another mule to get chungha or buy her. Those players that put their heart and soul investing on her will devastated. You cant please everyone i guess.
 

getorika

Member
Apr 23, 2020
6
0
I don't understand how what you mention is an argument against unofficial nerfs. It is an argument against every type of nerf, may it be official or unofficial.
Am I missing something? If yes please try to enlighten me.
If a character gets nerfed on official server by developers then it must be for a good reason, but i am against any additional nerfs based on forum talks. Ultimate balance is a myth and there will always be some strong teams or characters. Players can't gear any characters in an instance and plan for the future, so any sudden nerf or ups will make someone disapointed.
 

jcankjo

New member
Apr 9, 2020
3
0
R caisse is literally boring; can't even try to outplay because of infinite range and damage.

Chungha is meant for PvE and shes at a fine spot for it right now: dies too many times due to being melee, but can still do dmg.

I'd say hard nerf r caisse and find a way to decrease Chungha PvP dmg without touching PvE

Also, don't compare WxPVP with open world, dmg, characters and strategy is way to different; It's like asking to nerf RekEmilia because of XPvP!!
 

ic3kill3r

Member
Apr 18, 2020
15
0
R caisse is literally boring; can't even try to outplay because of infinite range and damage.

Chungha is meant for PvE and shes at a fine spot for it right now: dies too many times due to being melee, but can still do dmg.

I'd say hard nerf r caisse and find a way to decrease Chungha PvP dmg without touching PvE

Also, don't compare WxPVP with open world, dmg, characters and strategy is way to different; It's like asking to nerf RekEmilia because of XPvP!!
Sure why not nerf Soulbringers kings spirit as well with ignore immune doing same dmg in wxpvp as open world?